Demonstrate the difference between beginer code and more elegant techniques
Examples for those who want to use HOpenGL
Attract the ladies
What this program is not
Fully featured: this program is intended to have enough code to refactor/improve, not to be a finished game
Bug free: I haven't done too much testing
"Cleaned up": I'd like to get opinions on what Haskell code from an average programmer looks like. Can it be understood and "cleaned up" by others? Do Haskell's features play into this ability?